Foldlight Duet

Fold and flip a paper city solo with an AI companion or in local co-op, recover six stamps, and cross three chapters. Copy the prompt and build it with Kimi.

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Start with this prompt

Generate a co-op puzzle adventure across a folding paper city

Swap to a Cloth Puppet Town

Trade the paper city for a stitched fabric town.

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Co-op adventure pitch — Foldlight Duet begins with one letter split in two. Build a paper city that can fold, flip, and be traversed. The player may travel with an AI companion or a second local player; two couriers control an ochre fold-world and a lavender weave-world, working together to recover six stamps, activate two anchors, and cross three chapters. Add jumping, dashing, pulse interaction, and Tab-based courier switching; puzzles should require both abilities. Draw new paper, light, companion, and chapter designs, with clear keyboard and controller/touch hints. Change the stage from the folding paper city to a cloth-stitched puppet town, with buildings and roads in patchwork texture and flipping mechanisms replaced by zippers and buttons. The two couriers control an indigo cloth-world and an orange weave-world, with abilities to stitch broken paths and stretch elastic fabric. Keep the stamps, anchors, and chapter structure unchanged, and rename the town and characters. 
Add a Timed Speedrun Mode

Beat chapters on a countdown for star ratings.

Try Kimi Build
Co-op adventure pitch — Foldlight Duet begins with one letter split in two. Build a paper city that can fold, flip, and be traversed. The player may travel with an AI companion or a second local player; two couriers control an ochre fold-world and a lavender weave-world, working together to recover six stamps, activate two anchors, and cross three chapters. Add jumping, dashing, pulse interaction, and Tab-based courier switching; puzzles should require both abilities. Draw new paper, light, companion, and chapter designs, with clear keyboard and controller/touch hints. Add a timed speedrun mode to each chapter: the player must collect every stamp and activate the anchors before the countdown ends, earning one to three stars based on time left. In speedrun mode, puzzle hints are shown directly, obstacles refresh faster, and clearing it unlocks new character color schemes. 
Switch Text to English

UI, hints, and chapter names in simple English.

Try Kimi Build
Co-op adventure pitch — Foldlight Duet begins with one letter split in two. Build a paper city that can fold, flip, and be traversed. The player may travel with an AI companion or a second local player; two couriers control an ochre fold-world and a lavender weave-world, working together to recover six stamps, activate two anchors, and cross three chapters. Add jumping, dashing, pulse interaction, and Tab-based courier switching; puzzles should require both abilities. Draw new paper, light, companion, and chapter designs, with clear keyboard and controller/touch hints. Rewrite all interface text, control hints, puzzle instructions, and chapter names in simple, natural English, with the two couriers speaking in short sentences suitable for teen readers. Keep bilingual key labels beside keyboard and controller icons so players of different languages can get started.