Brick Breaker
Hold to aim, release to launch: red bricks shatter in one hit, gray walls never break, weak-point bricks drop orbs. Five themed levels, progress in localStorage.
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Start from this prompt
Drag to aim, release to launch, clear the brick field and catch fission and blast orbs as you unlock five themed levels one by one.
Add aim prediction
While aiming, show a short dashed trajectory that predicts where the first bounce will land.
Try Kimi BuildBuild a portrait aim-and-shoot brick-breaker game called “Brick Breaker”. The player holds and drags to adjust the aim angle and releases to launch the ball; the ball bounces through the brick field, and clearing every destructible brick in a level unlocks the next. There are five themed levels (Heart Cage, Starlight Awakening, Crescent Bay, Thunder Strike, Twin Hearts Resonance), unlocked in sequence, with progress saved to localStorage. Bricks come in three types: red bricks (break in one hit), gray walls (indestructible), and weak-point bricks (drop power-ups when broken); the power-ups are the fission orb (all balls split and double) and the blast orb (adds five extra balls). On keyboard, use the left and right arrow keys to adjust the angle and space to launch; with mouse or touch, hold and drag to aim and release to launch. The level-select screen shows thumbnail previews; after clearing a level you can advance to the next or retry the current one, with a sound-effects toggle and pause. Single-file static page.
Add a time challenge
The level-select screen records your fastest clear time for each level.
Try Kimi BuildBuild a portrait aim-and-shoot brick-breaker game called “Brick Breaker”. The player holds and drags to adjust the aim angle and releases to launch the ball; the ball bounces through the brick field, and clearing every destructible brick in a level unlocks the next. There are five themed levels (Heart Cage, Starlight Awakening, Crescent Bay, Thunder Strike, Twin Hearts Resonance), unlocked in sequence, with progress saved to localStorage. Bricks come in three types: red bricks (break in one hit), gray walls (indestructible), and weak-point bricks (drop power-ups when broken); the power-ups are the fission orb (all balls split and double) and the blast orb (adds five extra balls). On keyboard, use the left and right arrow keys to adjust the angle and space to launch; with mouse or touch, hold and drag to aim and release to launch. The level-select screen shows thumbnail previews; after clearing a level you can advance to the next or retry the current one, with a sound-effects toggle and pause. Single-file static page.
Add a limited-ball puzzle mode
Each level caps the number of launches, so you plan the collision order and clear the field with the fewest balls.
Try Kimi BuildBuild a portrait aim-and-shoot brick-breaker game called “Brick Breaker”. The player holds and drags to adjust the aim angle and releases to launch the ball; the ball bounces through the brick field, and clearing every destructible brick in a level unlocks the next. There are five themed levels (Heart Cage, Starlight Awakening, Crescent Bay, Thunder Strike, Twin Hearts Resonance), unlocked in sequence, with progress saved to localStorage. Bricks come in three types: red bricks (break in one hit), gray walls (indestructible), and weak-point bricks (drop power-ups when broken); the power-ups are the fission orb (all balls split and double) and the blast orb (adds five extra balls). On keyboard, use the left and right arrow keys to adjust the angle and space to launch; with mouse or touch, hold and drag to aim and release to launch. The level-select screen shows thumbnail previews; after clearing a level you can advance to the next or retry the current one, with a sound-effects toggle and pause. Single-file static page.